Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Nearly killed. Owe 35,000 for medical bills. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
23 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
23 |
Failed to qualify for Star Marine (Marine). |
3 |
23 |
Returned to Drifter (Barbarian). |
3 |
27 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Failed to qualify for Cavalry (Army). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
32 |
Betrayed by a friend. One of Vertie Steeves 's Contacts or Allies betrays Vertie Steeves , ending Vertie Steeves 's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
36 |
Promoted to Drifter (Scavenger) rank 1. |