Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Vira Nevil inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
23 |
Became a Agent (Corporate Agent). |
3 |
26 |
Vira Nevil's work ends up coming home with Vira Nevil, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
27 |
Continued as Agent (Corporate Agent). |
4 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
28 |
Became a Drifter (Barbarian). |
5 |
29 |
Betrayed by a friend. One of Vira Nevil's Contacts or Allies betrays Vira Nevil, ending Vira Nevil's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
29 |
Became a Entertainer (Performer). |
6 |
30 |
Public opinion turns on Vira Nevil. |
7 |
30 |
Switched to Drifter (Scavenger). |
7 |
34 |
Attacked by enemies that Vira Nevil easily defeat. |
7 |
34 |
Gain Enemy if Vira Nevil don't already have one. |
7 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
34 |
Continued as Drifter (Scavenger). |
8 |
38 |
Encounter a Psionic institute. |
8 |
38 |
Tested for psionic powers |
8 |
38 |
Promoted to Drifter (Scavenger) rank 2. |