Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Wilhelmina Dickman do not know what happened to Wilhelmina Dickman. There is a gap in Wilhelmina Dickman's memory. |
2 |
20 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
23 |
Nearly killed. Fully recovered. |
3 |
23 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
A good deal ensures Wilhelmina Dickman is living the high life for a few years. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
A series of bad deals and decisions force Wilhelmina Dickman into bankruptcy. Wilhelmina Dickman salvages what Wilhelmina Dickman can. |
6 |
34 |
Became a Entertainer (Journalist). |
6 |
37 |
Gain a patron in the arts. Gain an Ally |
6 |
38 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |