Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
Abuse Wilma Fergusson's position for profit. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Engineer/Gunner) with previous rank. |
3 |
29 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
29 |
Failed to qualify for Surveyor (Scout). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
30 |
Betrayed by a friend. One of Wilma Fergusson's Contacts or Allies betrays Wilma Fergusson, ending Wilma Fergusson's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Physician (Scholar). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
32 |
Drafted into Merchant Marine |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Given advanced training in a specialist field |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |