Wilma Henderson  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 38 F 6 (0) 10 (1) 2 (-2) 8 (0) 7 (0) 4 (-1)6A2874
Stooped posture
 
Skills
Animals 0
Broker 0
Deception 0
Drive (Track) 1
Electronics 0
Gun Combat 0
Medic 0
Persuade 0
Recon 0
Seafarer 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 01
Agent Law Enforcement Rookie01
Drifter Scavenger 01
Drifter Wanderer 01
Entertainer Performer 11
Drifter Barbarian 01
 
Term Age History
1 18 Became a Merchant (Broker).
1 22 A good deal ensures Wilma Henderson is living the high life for a few years.
2 22 Voluntarily left Broker
2 22 Failed to qualify for Surveyor (Scout).
2 22 Submitted to the draft.
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 24 Hard times caused by a lack of interstellar trade costs Wilma Henderson's job.
3 24 Failed to qualify for Colonist (Citizen).
3 24 Became a Drifter (Scavenger).
3 26 Betrayed by a friend. One of Wilma Henderson's Contacts or Allies betrays Wilma Henderson, ending Wilma Henderson's career. That Contact or Ally becomes a Rival or Enemy.
4 26 Failed to qualify for Physician (Scholar).
4 26 Switched to Drifter (Wanderer).
4 27 Wilma Henderson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 27 Became a Entertainer (Performer).
5 31 Invited to take part in a controversial event or exhibition that injures Wilma Henderson's social standing.
5 31 Promoted to Entertainer (Performer) rank 1.
6 31 Voluntarily left Performer
6 31 Switched to Drifter (Barbarian).
6 35 Wilma Henderson do not know what happened to Wilma Henderson. There is a gap in Wilma Henderson's memory.
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