Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Amnesia. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
27 |
Gain Enemy if Woabwa don't already have one. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Voluntarily left Wanderer |
4 |
27 |
Failed to qualify for Colonist (Citizen). |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
28 |
Survived a risky adventure but gained nothing. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
37 |
A notable academic consults with Woabwa about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
38 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |