Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Betrayed by a friend. One of Zamma A's Contacts or Allies betrays Zamma A, ending Zamma A's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
26 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
27 |
Injured. Fully recovered. |
5 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
27 |
Submitted to the draft. |
5 |
27 |
Became a Army (Cavalry) with the new title Private. |
5 |
29 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
29 |
Gain rebels as Enemy |
6 |
29 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
31 |
Zamma A is chosen to represent Zamma A's faith in a vid show or other highly public forum. |
7 |
33 |
Continued as Believer (Mainstream Believer). |
7 |
36 |
Gained a contact. |