Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Betrayed by a friend. One of Zelda Williams's Contacts or Allies betrays Zelda Williams, ending Zelda Williams's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
23 |
Go undercover to investigate an enemy. |
2 |
23 |
Betrayed by a friend. One of Zelda Williams's Contacts or Allies betrays Zelda Williams, ending Zelda Williams's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
25 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
25 |
Voluntarily left Corporate Agent |
3 |
25 |
Failed to qualify for Performer (Entertainer). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
29 |
Advanced training in a specialist field. |
4 |
29 |
Voluntarily left Line/Crew |
4 |
29 |
Became a Scholar (Scientist). |
4 |
30 |
Cheated in some fashion, advancing Zelda Williams's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
30 |
Gain an Enemy |
4 |
33 |
Promoted to Scholar (Scientist) rank 1. |
5 |
33 |
Continued as Scholar (Scientist). |
5 |
37 |
A rival researcher blackens Zelda Williams's name or steals Zelda Williams's research. Gain a Rival. |