Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
21 |
Gain Enemy if Zelia Schmidt don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Attacked by enemies that Zelia Schmidt easily defeat. |
2 |
25 |
Gain Enemy if Zelia Schmidt don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Accused of a crime |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Attempted a risky adventure and was sent to prison. |
5 |
34 |
Became a Prisoner (Fixer). |
5 |
37 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |