Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Enforcer) with previous rank. |
2 |
24 |
A crime lord considers Zelma Burke his protégé. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Voluntarily left Enforcer |
3 |
26 |
Failed to qualify for Scientist (Scholar). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Zelma Burke do not know what happened to Zelma Burke. There is a gap in Zelma Burke's memory. |
4 |
30 |
Failed to qualify for Thief (Rogue). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Explorer). |
4 |
31 |
Zelma Burke spend a great deal of time on the fringes of Charted Space. |
4 |
31 |
Zelma Burke's ship is damaged, and Zelma Burke have to hitch-hike Zelma Burke's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 6 Contacts. Gain 2 Enemies. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |