Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
A disaster leaves several injured, and others blame Addie Moreno, forcing Addie Moreno to leave Addie Moreno's career. Gain a Rival. |
1 |
19 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
20 |
Betrayed by a friend. One of Addie Moreno's Contacts or Allies betrays Addie Moreno, ending Addie Moreno's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
20 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
20 |
Submitted to the draft. |
3 |
20 |
Became a Army (Army Support) with the new title Private. |
3 |
24 |
Lost eye or limb. Fully recovered. |
4 |
24 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
26 |
Addie Moreno come into conflict with a splinter group Addie Moreno's own religion which maintains Addie Moreno's version is the wrong one. Gain 2 Rivals. |
5 |
26 |
Switched to Drifter (Wanderer). |
5 |
29 |
Addie Moreno do not know what happened to Addie Moreno. There is a gap in Addie Moreno's memory. |
6 |
29 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
32 |
Addie Moreno secretly provide religious rites for a dying leader or noble, although they do not share Addie Moreno's faith. Gain an Ally in the family and a Rival who disagrees with Addie Moreno's choice. |
6 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
33 |
Continued as Believer (Missionary/Humanitarian). |
7 |
35 |
Good fortune |
7 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |