Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
21 |
Aimee Stanway foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
24 |
Continued as Navy (Line/Crew). |
3 |
27 |
Aimee Stanway is blamed for an accident that causes the death of several crew members. Aimee Stanway's guilt drives Aimee Stanway to excel. |
4 |
27 |
Failed to qualify for Performer (Entertainer). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
30 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
30 |
Became a Merchant (Broker). |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
35 |
Betrayed by a friend. One of Aimee Stanway's Contacts or Allies betrays Aimee Stanway, ending Aimee Stanway's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Aimee Stanway have been following false teachings! |