Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
20 |
Alberta Murray is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
20 |
Became a Scholar (Field Researcher). |
2 |
24 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
24 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
24 |
Continued as Scholar (Field Researcher). |
3 |
28 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
29 |
Alberta Murray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
31 |
A prank goes horribly wrong. Gain an Enemy |
5 |
33 |
Graduated. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Given advanced training in a specialist field |