Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies that Allene Cameron easily defeat. |
1 |
22 |
Gain Enemy if Allene Cameron don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Became a Scholar (Scientist). |
4 |
32 |
Win a prestigious prize for Allene Cameron's work. |
5 |
32 |
Voluntarily left Scientist |
5 |
32 |
Failed to qualify for Artist (Entertainer). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
34 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
34 |
Became a Citizen (Colonist). |
6 |
38 |
A revolution, attack or other unusual event throws Allene Cameron's life into chaos, forcing Allene Cameron to leave the planet. |