Crewman Almeda Fitzsimons  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 39 F 8 (0) 10 (1) 5 (-1) 3 (-1) 5 (-1) 4 (-1)8A5354
Cuddly, Graceful fingers
 
Skills
Athletics 0
Broker 0
Carouse 1
Deception 1
Drive 0
Electronics (Remote Ops) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Melee (Grapple) 1
Persuade 1
Pilot (Small Craft) 1
Recon 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Rogue Enforcer 23
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Verne Desmond Ally 4 0 2 1 Suerrat (M/58)
Verne Desmond gains in influence.
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 21 Lost eye or limb. Fully recovered.
2 21 Became a Rogue (Enforcer).
2 22 Involved in the planning of an impressive heist.
2 25 Promoted to Rogue (Enforcer) rank 1.
3 25 Continued as Rogue (Enforcer).
3 27 Almeda Fitzsimons spend months in the dangerous criminal underworld.
3 29 Promoted to Rogue (Enforcer) rank 2.
4 29 Attempted to change assignments.
4 29 Failed to qualify for Pirate (Rogue).
4 29 Continued as Rogue (Enforcer).
4 32 A job goes wrong, forcing Almeda Fitzsimons to flee off-planet.
5 32 Became a Merchant (Merchant Marine) with the new title Crewman.
5 36 A new romantic starts. Gain an Ally.
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