Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Almeda Ruiz's scout ship is one of the first on the scene to rescue the survivors of a disaster but Almeda Ruiz fail to help. Gain an Enemy. |
1 |
20 |
Almeda Ruiz's ship is damaged, and Almeda Ruiz have to hitch-hike Almeda Ruiz's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 6 Contacts. Gain 3 Enemies. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Almeda Ruiz's business or ship thrives. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Given advanced training in a specialist field |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Embroiled in legal trouble. |