Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
Alpha Tow refuse to secretly provide religious rites for a dying leader or noble, because they do not share Alpha Tow's faith. |
3 |
24 |
Continued as Believer (Missionary/Humanitarian). |
3 |
26 |
Alpha Tow come into conflict with a splinter group Alpha Tow's own religion which maintains Alpha Tow's version is the wrong one. Gain 2 Rivals. |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
27 |
Attacked by enemies that Alpha Tow easily defeat. |
4 |
27 |
Gain Enemy if Alpha Tow don't already have one. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
33 |
Alpha Tow do not know what happened to Alpha Tow. There is a gap in Alpha Tow's memory. |
6 |
33 |
Became a Entertainer (Journalist). |
6 |
34 |
Alpha Tow is forced out because of censorship or controversy. What truth did Alpha Tow get too close to? |
7 |
34 |
Returned to Believer (Missionary/Humanitarian). |
7 |
37 |
Alpha Tow come into conflict with a splinter group Alpha Tow's own religion which maintains Alpha Tow's version is the wrong one. Gain 1 Rivals. |