Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Amber Risewell's work ends up coming home with Amber Risewell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Became a Army (Infantry) with the new title Private. |
3 |
26 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
27 |
Amber Risewell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
27 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
30 |
Amber Risewell secretly provide religious rites for a dying leader or noble, although they do not share Amber Risewell's faith. Gain an Ally in the family and a Rival who disagrees with Amber Risewell's choice. |
6 |
31 |
Continued as Believer (Mainstream Believer). |
6 |
35 |
A notable academic consults with Amber Risewell about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
35 |
Continued as Believer (Mainstream Believer). |
7 |
37 |
Amber Risewell accepted an offer of inducements to betray Amber Risewell's faith. Gain 280,000 in cash. |