Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Ann Cooper is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Ann Cooper do not know what happened to Ann Cooper. There is a gap in Ann Cooper's memory. |
3 |
22 |
Failed to qualify for Corporate Agent (Agent). |
3 |
22 |
Switched to Drifter (Wanderer). |
3 |
24 |
Suffer from a life-threatening illness. |
4 |
24 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
28 |
A notable academic consults with Ann Cooper about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
28 |
Continued as Believer (Missionary/Humanitarian). |
5 |
30 |
Ann Cooper retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
32 |
Continued as Believer (Missionary/Humanitarian). |
6 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |