Annabelle Herrera  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 39 F 6 (0) 8 (0) 4 (-1) 3 (-1) 9 (1) 8 (0)684398
Tries to do everything, Always seems out of breath, Alert
 
Skills
Art (Creative/Exotic Media) 1
Art (Presentation/Write) 1
Astrogation 0
Carouse 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Pilot 0
Science (Social Sciences) 0
Seafarer 0
Stealth 1
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 02
Drifter Barbarian 01
Entertainer Artist 22
 
Name Type Affinity Enmity Power Influence Species
Sheila McDadden Contact 1 2 4 0 Kedepu (F/31)
Newton McLusky Ally 2 0 1 3 Halka (M/73)
Newton McLusky's influence is diminished.
 
Term Age History
1 18 Failed to qualify for Line/Crew (Navy).
1 18 Submitted to the draft.
1 18 Became a Scout (Courier).
1 21 Annabelle Herrera's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
2 22 Continued as Scout (Courier).
2 25 Psychologically damaged by Annabelle Herrera's time in the scouts.
3 25 Failed to qualify for Scientist (Scholar).
3 25 Became a Drifter (Barbarian).
3 28 Betrayed by a friend. One of Annabelle Herrera's Contacts or Allies betrays Annabelle Herrera, ending Annabelle Herrera's career. That Contact or Ally becomes a Rival or Enemy.
4 28 Became a Entertainer (Artist).
4 31 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 32 Promoted to Entertainer (Artist) rank 1.
5 32 Continued as Entertainer (Artist).
5 34 One of Annabelle Herrera's pieces of art is stolen, and the investigation brings Annabelle Herrera into the criminal underworld.
5 36 Promoted to Entertainer (Artist) rank 2.
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