Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Embroiled in legal trouble. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Physician (Scholar). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Embroiled in legal trouble. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Failed to qualify for Field Researcher (Scholar). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Anner Ming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
Anner Ming faith is shaken. |