Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
21 |
Gain Enemy if Bell Willis don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Bell Willis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Rogue (Thief). |
4 |
28 |
Bell Willis spend months in the dangerous criminal underworld. |
4 |
31 |
Promoted to Rogue (Thief) rank 1. |
5 |
31 |
Continued as Rogue (Thief). |
5 |
34 |
A police detective or rival criminal forces Bell Willis to flee and vows to hunt Bell Willis down. Gain an Enemy. |
6 |
34 |
Returned to Drifter (Scavenger). |
6 |
37 |
Bell Willis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |