Bernice Graham  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 39 F 8 (0) 3 (-1) 11 (1) 5 (-1) 5 (-1) 9 (1)83B559
Low Confidence, Recalcitrant, Stooped shoulders
 
Skills
Astrogation 1
Diplomat 1
Electronics (Sensors) 1
Gun Combat 0
Mechanic 1
Pilot 0
Science (Physical Sciences) 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 05
 
Name Type Affinity Enmity Power Influence Species
Gustave Treadway Enemy 0 2 5 0 Dynchia, Imperium (M/19)
Pae Pe-ethar Aba-kabpo Contact 1 1 1 4 Bwap (M/42)
Pae Pe-ethar Aba-kabpo gained power at the expense of a third party who now blames the character.
Coral Gardner Contact 1 1 4 2 Florian (F/14)
Coral Gardner has negatively life-changing event.
Vickie Duffey Contact 1 0 1 3 Murrissi (F/69)
Brice Jimenez Contact 1 1 0 3 Murrissi (M/77)
Brice Jimenez is in prison or otherwise trapped somewhere.
Tonya Richards Contact 2 2 1 2 Humaniti (F/20)
Tonya Richards gains in power and influence.
Ross Rule Enemy 1 2 3 2 Humaniti (M/28)
Relationship altered.
Bart Rice Enemy 0 3 4 0 Murrissi (M/29)
Roderick Robson Enemy 0 3 3 4 Murrissi (M/35)
Roderick Robson gains in influence.
Cornelious Wheeler Enemy 1 2 1 6 Yilean (M/28)
Relationship altered.
Merrill Bradley Rival 1 0 6 0 Murrissi (M/28)
Merrill Bradley is a questionable figure such as a criminal, pirate or disgraced noble.
Finis Medina Enemy 0 2 1 0 Cassilldan (M/11)
Finis Medina has had an unexpected run of good fortune lately.
 
Term Age History
1 18 Failed to qualify for Flight (Navy).
1 18 Submitted to the draft.
1 18 Became a Scout (Courier).
1 19 Spend several years jumping from world to world in Bernice Graham's scout ship.
2 22 Continued as Scout (Courier).
2 23 Bernice Graham spend a great deal of time on the fringes of Charted Space.
2 23 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3 26 Continued as Scout (Courier).
3 29 Perform an exemplary service for the scouts.
4 30 Continued as Scout (Courier).
4 32 Bernice Graham's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bernice Graham fail to help. Gain an Enemy.
4 32 Bernice Graham's ship is damaged, and Bernice Graham have to hitch-hike Bernice Graham's way back across the stars to the nearest scout base.
4 32 Gain 5 Contacts. Gain 3 Enemies.
5 34 Continued as Scout (Courier).
5 36 Bernice Graham's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bernice Graham fail to help. Gain an Enemy.
5 36 Bernice Graham inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5 38 Forced to muster out.
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