Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
A police detective or rival criminal forces Beth Mcarty to flee and vows to hunt Beth Mcarty down. Gain an Enemy. |
2 |
20 |
Became a Entertainer (Journalist). |
2 |
24 |
An investigation, tour, project or expedition goes wrong, stranding Beth Mcarty far from home. |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
26 |
Attempted a risky adventure and was injured. |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
32 |
Voluntarily left Barbarian |
5 |
32 |
Became a Scout (Explorer). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
35 |
Failed to qualify for Free Trader (Merchant). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |