Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Bethel Steward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Flight (Navy). |
2 |
19 |
Switched to Drifter (Wanderer). |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
25 |
Betrayed by a friend. One of Bethel Steward's Contacts or Allies betrays Bethel Steward, ending Bethel Steward's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Find an Alien Artifact. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
Bethel Steward do not know what happened to Bethel Steward. There is a gap in Bethel Steward's memory. |
6 |
33 |
Became a Merchant (Broker). |
6 |
36 |
Imperial trade restrictions force Bethel Steward out of business. |