Project Worker Bettie Crawford  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 39 F 4 (-1) 7 (0) 9 (1) 6 (0) 8 (0) 11 (1)47968B
Astute
 
Skills
Art (Presentation) 0
Athletics 0
Carouse 0
Deception 0
Diplomat 1
Drive 0
Gun Combat (Archaic) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Persuade 1
Profession (Sports) 0
Science (Social Sciences) 0
Steward 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Army Infantry Private01
Drifter Scavenger 01
Merchant Free Trader 12
Believer Missionary/Humanitarian Project Worker11
 
Name Type Affinity Enmity Power Influence Species
Avis Franklin Enemy 0 1 1 0 Sydite (F/30)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 19 Moved to a new world.
2 22 Voluntarily left Journalist
2 22 Became a Army (Infantry) with the new title Private.
2 26 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 26 Gain rebels as Enemy
3 26 Failed to qualify for Artist (Entertainer).
3 26 Became a Drifter (Scavenger).
3 29 Bettie Crawford do not know what happened to Bettie Crawford. There is a gap in Bettie Crawford's memory.
4 29 Became a Merchant (Free Trader).
4 30 Embroiled in legal trouble.
4 33 Promoted to Merchant (Free Trader) rank 1.
5 33 Continued as Merchant (Free Trader).
5 34 Imperial trade restrictions force Bettie Crawford out of business.
6 34 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 38 Bettie Crawford is sent to a new community or parish to preach The Word among the poor.
6 38 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
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