Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
25 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
25 |
Became a Scout (Courier). |
3 |
28 |
Lost eye or limb. Owe 2,500 for medical bills. |
4 |
28 |
Failed to qualify for Thief (Rogue). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
29 |
Betrayed by a friend. One of Betty Askew's Contacts or Allies betrays Betty Askew, ending Betty Askew's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
30 |
Betty Askew is chosen to represent Betty Askew's faith in a vid show or other highly public forum. |
5 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
35 |
Betty Askew is chosen to represent Betty Askew's faith in a vid show or other highly public forum. |
6 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |