Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
19 |
Became a Navy (Engineer/Gunner). |
2 |
20 |
Billie Murphy foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
23 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
23 |
Continued as Navy (Engineer/Gunner). |
3 |
25 |
Vessel participates in a notable military engagement. |
3 |
27 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
28 |
Vessel participates in a notable military engagement. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Switched to Navy (Line/Crew) with previous rank. |
5 |
35 |
Special assignment or duty on board ship. |
5 |
35 |
Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class. |
6 |
35 |
Continued as Navy (Line/Crew). |
6 |
39 |
Vessel participates in a notable military engagement. |
6 |
39 |
Promoted to Navy (Line/Crew) rank 5 with the new title Chief Petty Officer. |