Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
20 |
Failed to qualify for Ground Assault (Marine). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Explorer). |
2 |
21 |
Bobbie Harper's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
2 |
24 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
24 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
27 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
28 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Rogue (Enforcer) with previous rank. |
4 |
31 |
Betrayed by a friend. One of Bobbie Harper's Contacts or Allies betrays Bobbie Harper, ending Bobbie Harper's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
32 |
Find valuable salvage. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
37 |
Attempted a risky adventure and was sent to prison. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |