Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
A mission goes wrong; Brandy Moody and several others are captured and mistreated by the enemy. Gain Brandy Moody's jailer as an Enemy. |
2 |
19 |
Failed to qualify for Artist (Entertainer). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
22 |
Brandy Moody run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Became a Merchant (Free Trader). |
3 |
23 |
Embroiled in legal trouble. |
3 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
26 |
Continued as Merchant (Free Trader). |
4 |
29 |
Make an unexpected connection outside Brandy Moody's normal circles. Gain a Contact. |
4 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
30 |
Continued as Merchant (Free Trader). |
5 |
34 |
Make an unexpected connection outside Brandy Moody's normal circles. Gain a Contact. |
5 |
34 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |