Clare Graham  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 39 F 10 (1) 8 (0) 12 (2) 6 (0) 3 (-1) 6 (0)A8C636
Youthful, Level, Mumbling speech
 
Skills
Art (Performing) 0
Athletics 0
Deception 1
Drive 0
Flyer 0
Gun Combat (Slug) 1
Investigate 1
Recon 0
Science (Social Sciences/Psychology) 1
Stealth 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent12
Army Cavalry Private01
Drifter Barbarian 02
 
Name Type Affinity Enmity Power Influence Species
Sam Hopkins Enemy 1 3 4 0 Ziadd (M/66)
Relationship altered.
Sam Hopkins's influence is diminished.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 19 Clare Graham went above and beyond the call of duty.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Continued as Agent (Corporate Agent).
2 25 Severely injured. Fully recovered. Owe 2,500 for medical bills.
3 25 Became a Army (Cavalry) with the new title Private.
3 28 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3 28 Gain rebels as Enemy
4 28 Failed to qualify for Flight (Navy).
4 28 Became a Drifter (Barbarian).
4 30 Attempted a risky adventure and was injured.
4 30 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5 32 Continued as Drifter (Barbarian).
5 34 Spend time with an alien race. Gain a contact.
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