Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Expand the field of Melee (Bludgeon), but gain a Rival in Clarice Mason's former tutor. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
26 |
Clarice Mason rise to a position of power in Clarice Mason's colony or corporation. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
4 |
29 |
Became a Rogue (Thief). |
4 |
30 |
A police detective or rival criminal forces Clarice Mason to flee and vows to hunt Clarice Mason down. Gain an Enemy. |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
31 |
Gained a contact. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
35 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
36 |
A notable academic consults with Clarice Mason about a publication or documentary he is working on. Gain a Contact in academia. |