Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Widely recognized. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
28 |
Involved in a gambling ring. |
3 |
30 |
Continued as Rogue (Pirate). |
3 |
32 |
A police detective or rival criminal forces Connie Staff to flee and vows to hunt Connie Staff down. Gain an Enemy. |
4 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
32 |
Became a Drifter (Scavenger). |
4 |
34 |
Betrayed by a friend. One of Connie Staff's Contacts or Allies betrays Connie Staff, ending Connie Staff's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
34 |
Switched to Rogue (Enforcer) with previous rank. |
5 |
36 |
Crime pays off. Gain victim as Enemy. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 1. |