Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Corda Taylor's ship is damaged, and Corda Taylor have to hitch-hike Corda Taylor's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 5 Contacts. Gain 2 Enemies. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Betrayed by a friend. One of Corda Taylor's Contacts or Allies betrays Corda Taylor, ending Corda Taylor's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
26 |
A revolution, attack or other unusual event throws Corda Taylor's life into chaos, forcing Corda Taylor to leave the planet. |
4 |
26 |
Failed to qualify for Cavalry (Army). |
4 |
26 |
Returned to Drifter (Wanderer). |
4 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
32 |
Betrayed by a friend. One of Corda Taylor's Contacts or Allies betrays Corda Taylor, ending Corda Taylor's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Became a Rogue (Enforcer). |
6 |
36 |
Lost eye or limb. Owe 5,000 for medical bills. |