Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
Involved in the planning of an impressive heist. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
27 |
Contact with Government. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
34 |
Involved in a feud with a rival criminal organization. |
4 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Citizen (Colonist). |
5 |
35 |
A revolution, attack or other unusual event throws Cordie Lamb's life into chaos, forcing Cordie Lamb to leave the planet. |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
38 |
Betrayed by a friend. One of Cordie Lamb's Contacts or Allies betrays Cordie Lamb, ending Cordie Lamb's career. That Contact or Ally becomes a Rival or Enemy. |