Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Dagmar Connor's ship is damaged, and Dagmar Connor have to hitch-hike Dagmar Connor's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 5 Contacts. Gain 2 Enemies. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Became a Drifter (Wanderer). |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
26 |
Dagmar Connor do not know what happened to Dagmar Connor. There is a gap in Dagmar Connor's memory. |
4 |
26 |
Failed to qualify for Pirate (Rogue). |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Became a Rogue (Enforcer). |
5 |
31 |
A job goes wrong, forcing Dagmar Connor to flee off-planet. |
6 |
31 |
Became a Citizen (Worker). |
6 |
34 |
Advanced training in a specialist field. |
7 |
35 |
Continued as Citizen (Worker). |
7 |
38 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |