Able Spacehand Dagmar Enright  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 39 F 8 (0) 4 (-1) 11 (1) 9 (1) 5 (-1) 5 (-1)84B955
Limited, Uneven shoulders, Holy
 
Skills
Animals 0
Art (Presentation) 0
Athletics (Dexterity) 1
Drive 0
Gambler 1
Gun Combat (Slug) 1
Gunner 0
Jack-of-All-Trades 1
Mechanic 2
Medic 0
Navigation 0
Pilot 0
Profession (Colonist) 0
Recon 1
Seafarer 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand13
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Alfred Grimaldi Enemy 0 2 4 3 Sydite (M/48)
Austin Wood Enemy 0 4 4 3 Sydite (M/28)
Relationship becomes more intense.
 
Term Age History
1 18 Entered Colonial Upbringing.
1 19 Moved to a new world.
1 25 Left the colonies.
2 25 Became a Navy (Line/Crew) with the new title Crewman.
2 29 Dagmar Enright join a gambling circle on board.
2 29 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 29 Continued as Navy (Line/Crew).
3 31 Dagmar Enright foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4 33 Continued as Navy (Line/Crew).
4 37 Dagmar Enright foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
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