Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Moved to a new world. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
29 |
Dagmar Enright join a gambling circle on board. |
2 |
29 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
29 |
Continued as Navy (Line/Crew). |
3 |
31 |
Dagmar Enright foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
33 |
Continued as Navy (Line/Crew). |
4 |
37 |
Dagmar Enright foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |