Della Carr  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Solomani, Imperium 39 F 2 (-2) 1 (-2) 9 (1) 9 (1) 5 (-1) 5 (-1)2 (-2)219955
Embraces Change, Gaudy, Distant
 
Skills
Athletics 0
Broker 0
Clairvoyance 0
Drive (Track) 1
Electronics 0
Persuade 0
Pilot 0
Science (Robotic Sciences/Cybernetics) 1
Steward 0
Streetwise 1
Survival 0
Telekinesis 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Drifter Scavenger 01
Psion Psi-Warrrior Psi-Soldier02
Drifter Barbarian 02
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 20 Severely injured. Fully recovered. Owe 2,500 for medical bills.
2 20 Became a Drifter (Scavenger).
2 22 Encounter a Psionic institute.
2 22 Tested for psionic powers
3 24 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
3 25 Psionic abilities make Della Carr uncomfortable to be around. One contact or ally becomes a rival.
4 28 Continued as Psion (Psi-Warrrior).
4 31 Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares.
5 31 Switched to Drifter (Barbarian).
5 35 Spend time with an alien race. Gain a contact.
6 35 Continued as Drifter (Barbarian).
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