Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
22 |
Vessel participates in a notable military engagement. |
2 |
23 |
Attempt at commissioned failed. |
2 |
23 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
23 |
Voluntarily left Line/Crew |
3 |
23 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
25 |
When dealing with an alien race, Delta McMillan botch an opportunity to gather extra intelligence about them. |
3 |
25 |
Delta McMillan have no idea what happened to Delta McMillan – they found Delta McMillan's ship drifting on the fringes of friendly space. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
31 |
Delta McMillan inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
31 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
32 |
Delta McMillan reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Delta McMillan sponge off Delta McMillan's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
5 |
35 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
6 |
35 |
Voluntarily left Administrator |
6 |
35 |
Failed to qualify for Free Trader (Merchant). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
36 |
Amnesia. |