Junior Project Worker Dessie Ward  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 39 F 7 (0) 9 (1) 3 (-1) 8 (0) 10 (1) 6 (0)7938A6
Reserved
 
Skills
Animals (Training) 1
Athletics 0
Carouse 0
Deception 0
Electronics (Comms) 1
Mechanic 0
Medic 0
Melee 0
Persuade 1
Profession (Hostile Environment) 0
Science (Social Sciences/Archaeology) 1
Seafarer 0
Stealth 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 03
Entertainer Journalist Freelancer11
Believer Missionary/Humanitarian Junior Project Worker02
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Became a Drifter (Barbarian).
1 20 Dessie Ward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 20 Failed to qualify for Star Marine (Marine).
2 20 Continued as Drifter (Barbarian).
2 24 Attacked by enemies and injured.
2 24 Lightly injured, no permanent damage. Fully recovered.
2 24 Gain Enemy if Dessie Ward don't already have one.
3 24 Continued as Drifter (Barbarian).
3 25 Suffer from a life-threatening illness.
4 25 Became a Entertainer (Journalist).
4 27 Win a prestigious prize.
4 29 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
5 29 Voluntarily left Journalist
5 29 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 30 Dessie Ward retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
6 33 Continued as Believer (Missionary/Humanitarian).
6 36 Dessie Ward accepted an offer of inducements to betray Dessie Ward's faith. Gain 520,000 in cash.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙