Diana Campbell  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 39 F 7 (0) 6 (0) 6 (0) 10 (1) 12 (2) 7 (0)766AC7
Flirty
 
Skills
Animals 0
Deception 0
Drive 0
Gambler 2
Gun Combat (Energy) 1
Language 0
Medic 0
Melee (Striking) 1
Melee (Unarmed) 1
Persuade 1
Recon 0
Seafarer 0
Stealth 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Rogue Thief 12
Prisoner Fixer 12
Prisoner Inmate 11
 
Name Type Affinity Enmity Power Influence Species
Glover Rouse Enemy 0 4 0 0 Hanen (M/41)
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Became a Drifter (Wanderer).
1 19 Diana Campbell do not know what happened to Diana Campbell. There is a gap in Diana Campbell's memory.
2 19 Became a Rogue (Thief).
2 20 Diana Campbell spend months in the dangerous criminal underworld.
2 23 Promoted to Rogue (Thief) rank 1.
3 23 Continued as Rogue (Thief).
3 24 Arrested
4 24 Became a Prisoner (Fixer).
4 28 Persecuted by a prison gang.
5 28 Continued as Prisoner (Fixer).
5 30 Offended a prison gang Diana Campbell tried to join. Gain an Enemy.
5 32 Promoted to Prisoner (Fixer) rank 1.
6 32 Switched to Prisoner (Inmate) with previous rank.
6 36 Disgraced. Word of Diana Campbell's criminal past reaches Diana Campbell's homeworld.
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