Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Spend several years jumping from world to world in Dona Dunn's scout ship. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Dona Dunn's ship is damaged, and Dona Dunn have to hitch-hike Dona Dunn's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 2 Contacts. Gain 2 Enemies. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Suffer from a life-threatening illness. |
4 |
24 |
Failed to qualify for Line/Crew (Navy). |
4 |
24 |
Switched to Drifter (Wanderer). |
4 |
26 |
Attempted a risky adventure and was wildly successful. |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
32 |
Betrayed by a friend. One of Dona Dunn's Contacts or Allies betrays Dona Dunn, ending Dona Dunn's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
7 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Dona Dunn retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
39 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |