Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Donie Gonzalez spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
2 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Failed to qualify for Performer (Entertainer). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
25 |
Donie Gonzalez run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Became a Entertainer (Artist). |
4 |
29 |
One of Donie Gonzalez's pieces of art is stolen, and the investigation brings Donie Gonzalez into the criminal underworld. |
5 |
29 |
Voluntarily left Artist |
5 |
29 |
Returned to Drifter (Wanderer). |
5 |
33 |
Betrayed by a friend. One of Donie Gonzalez's Contacts or Allies betrays Donie Gonzalez, ending Donie Gonzalez's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Donie Gonzalez aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |