Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Eda Fullmore learn something Eda Fullmore should not have – a corporate secret, a political scandal – which Eda Fullmore can profit from illegally. |
1 |
21 |
Gain a criminal contact. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Moved to a new world. |
3 |
26 |
Voluntarily left Worker |
3 |
26 |
Became a Scout (Surveyor). |
3 |
27 |
Psychologically damaged by Eda Fullmore's time in the scouts. |
4 |
27 |
Failed to qualify for Line/Crew (Navy). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Flight) with the new title Crewman. |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
31 |
Continued as Navy (Flight). |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
6 |
35 |
Continued as Navy (Flight). |
6 |
37 |
During a battle, defeat or victory depends on Eda Fullmore's actions. Eda Fullmore actions lead to an honorabe discharge. |