Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Attacked by enemies that Electa Atkins easily defeat. |
3 |
29 |
Gain Enemy if Electa Atkins don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Betrayed by a friend. One of Electa Atkins's Contacts or Allies betrays Electa Atkins, ending Electa Atkins's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Entered Merchant Academy with the Business curriculum. |
5 |
35 |
Study Science (Social Sciences/Psychology) as a hobby. |
5 |
37 |
Graduated with honors. |