Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Elisa Harper's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elisa Harper fail to help. Gain an Enemy. |
1 |
19 |
Psychologically damaged by Elisa Harper's time in the scouts. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
23 |
Elisa Harper is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
23 |
Became a Scholar (Physician). |
3 |
26 |
Moved to a new world. |
3 |
27 |
Promoted to Scholar (Physician) rank 1. |
4 |
27 |
Continued as Scholar (Physician). |
4 |
30 |
Work leads to a considerable breakthrough. |
4 |
31 |
Promoted to Scholar (Physician) rank 2. |
5 |
31 |
Continued as Scholar (Physician). |
5 |
32 |
Caught cheating in some fashion, advancing Elisa Harper's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
32 |
A rival researcher blackens Elisa Harper's name or steals Elisa Harper's research. Gain a Rival. |
5 |
32 |
Gain an Enemy |
6 |
35 |
Continued as Scholar (Physician). |
6 |
36 |
Refuse to join a cheat in some fashion. |