Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Noble (Administrator) with the new title Assistant. |
2 |
26 |
A family scandal forces Elmira French out of Elmira French's position. |
3 |
26 |
Failed to qualify for Colonist (Citizen). |
3 |
26 |
Switched to Drifter (Wanderer). |
3 |
27 |
Elmira French do not know what happened to Elmira French. There is a gap in Elmira French's memory. |
4 |
27 |
Failed to qualify for Physician (Scholar). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
28 |
Elmira French is ordered to take part in a black ops mission that goes against Elmira French's conscience. Gain the lone survivor as an Enemy. |
5 |
28 |
Returned to Drifter (Scavenger). |
5 |
30 |
Elmira French run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
31 |
Make an unexpected connection outside Elmira French's normal circles. Gain a Contact. |
6 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
34 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
A sudden war destroys Elmira French's trade routes and contacts, forcing Elmira French to flee that region of space. |
7 |
38 |
Gain rebels as Enemy |