Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Emmer Evans run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Entertainer (Journalist). |
2 |
24 |
Gain a patron in the arts. Gain an Ally |
2 |
25 |
Forced to continue current assignment. |
2 |
25 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
25 |
Continued as Entertainer (Journalist). |
3 |
26 |
Public opinion turns on Emmer Evans. |
4 |
26 |
Became a Citizen (Colonist). |
4 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
29 |
Emmer Evans aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
29 |
Switched to Citizen (Worker). |
6 |
31 |
Emmer Evans's business expands, Emmer Evans's corporation grows, or the colony thrives. |
7 |
33 |
Continued as Citizen (Worker). |
7 |
37 |
Emmer Evans learn something Emmer Evans should not have – a corporate secret, a political scandal – which Emmer Evans can profit from illegally. |
7 |
37 |
Gain a criminal contact. |