Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayed by a friend. One of Erma Holmes's Contacts or Allies betrays Erma Holmes, ending Erma Holmes's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Failed to qualify for Worker (Citizen). |
2 |
19 |
Switched to Drifter (Barbarian). |
2 |
22 |
Contact with Government. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
26 |
Erma Holmes run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Failed to qualify for Broker (Merchant). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
30 |
Find valuable salvage. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
31 |
Offered job by a patron. Now owe him a favor. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
34 |
Became a Rogue (Enforcer). |
6 |
36 |
Accused of a crime |