Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Became a Merchant (Broker). |
2 |
24 |
Risk Ethel Risewell's fortune on a possibility lucrative deal and win. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Risk Ethel Risewell's fortune on a possibility lucrative deal and win. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
Make an unexpected connection outside Ethel Risewell's normal circles. Gain a Contact. |